View from The Knoll
Point Lookout, Orinda


Identity 2.0: A Directory Application Permanent link to this item in the archive.

No matter where you stand. Identity 2.0 is about Directories.

 The provider side of the equation, the enterprise (private or public sector) has responsibilities and liabilities no matter the type of transaction. Accepting the information carries burdens no matter the published policies and statements. Even if it's mandatory, it's not penalty free.

 The user side has both responsibilities and concerns. The kinds of concerns seen in the Sxip Identity Design Goals represent one set of needs. The other sets are politely ignored or accepted as non-negotiable. Oddly, they do not even begin to address the responsibility of the user to maintain valid information with the provider if the relationship is at all persistent. Nor do these requirements express a need to help the poor user when, for example, a credit card expiration date is changed.

 All quite amusing, actually. The whole conversation points to at least one set of dirctories (obvious to the providers at least). Another, on the user side will become more and more essential as these ever more limited "identities" get out into the wild and need to be managed.

 I don't know whether to cheer or sob.

Perpetuating the New Mythos about Culture Permanent link to this item in the archive.

"The Media" needs us to believe they are the creators and we are the consumers. So we see observations about "passive."

 On Passive. Greg Yardley, on Yahoo’s Counterproductive Pyramid:

 “Once you start believing 90% of your audience is passive you can't help but shape your existing communities and design new ones with the passive consumers in mind.”

 [Bokardo] The real post is here.

 The post makes the distinction between the 1% who start a Yahoo Group, the 10% who participate in the group and the 100% who benefit (lurkers) as if the 1% are the creators. Clearly, the 10% are the creators and that changes the message a little.

 This is all somewhat specious. We see sites like MySpace and Flickr where much higher percentages of participants are creators as well as consumers. Culture is what people do in that context. It contains commercially produced works but is not defined by them. And the commercial producers of culture don't, in the end, own it. They can only contribute.

Today Permanent link to this item in the archive.

Rowed 5759 in 30 minutes (moderately heavy). Not too shabby after yesterday <winks>.

 Showing 219 <groans>this morning but who knows. It's more like 217 a bit later after a little of this and a little of that.

 

Watching Orinda. Watching the world.

Last modified: Wednesday, February 22, 2006 at 10:44 PM.

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